Come forth and receive the blessings of Nurgle!
Fantasy Flight Games is pleased to announce The Tome of Decay, a new supplement forBlack Crusade.
Focusing on Nurgle, the Chaos God of pestilence and plague, The Tome of Decay serves up all manner of ailments, resources, allies, and ideas for Nurgle’s grotesque followers. The Tome of Decay also includes advice for GMs on running their own plague-filled campaigns!
Below, developer Max Brooke explores what The Tome of Decay offers the loyal minions of Nurgle.
A Word from the Developer
The Tome of Decay is a Black Crusade supplement dedicated to the Chaos God Nurgle. The Plaguefather, as his adoring minions call him, is a god of pestilence, affliction, rot, and rebirth. In this volume, players will find many ways for Heretics who accept Nurgle’s blessed despair to channel his dread power. From the Plague Marine and Writhing World Sorcerer-King Archetypes, to the dreaded Manreaper scythe to a host of deadly new poxes, players and GMs will find grotesque new abilities, treasures, and inspirations to spread the wracking gifts of the Lord of All.
In addition to powerful new allies and ailments for the twisted followers of Nurgle, this volume contains many new resources for heretics of all sorts, whether they worship one of the Ruinous Powers or their own ambition. The Tome of Decay includes the Warpsmith and Veteran of the Long War Archetypes, whose endless war against the Imperium has sharpened them into peerless killers, and rules that allow Heretics to forge their own Daemon Engines or even bind Daemons within their own bodies to become powerful Possessed champions of Chaos. Finally, this Tome contains the rules for ascension to Daemonhood and running one’s own Black Crusade, allowing the most powerful Heretics to take the fight against the servants of the False Emperor to terrible new heights.
Beyond these resources for players, The Tome of Decay contains a festering wealth of information for Game Masters who wish to blight their campaigns with the influence of Grandfather Nurgle. As with the other Tomes, it contains detailed accounts of the places of power attuned to the Plague God and their dreadful inhabitants, from the Writhing World, to the foetid fields of Mire, to the very heart of the Vortex. The adventure contained in this volume leads the Heretics across the surface of Mire into the Vortex’s terminus, where they must face the greatest threat to their endless desire for power: mortality itself. If the Heretics can surpass the bonds of feeble flesh, they will stand poised to achieve their most twisted ambitions. If they fail, however, they will join the endless legions of the fallen: souls pulled beneath the squelching mud of Mire and forgotten.
The Tome of Decay is without question the grisliest book I have had the pleasure of working on, and I can’t wait to hear the stories of ruin, rot, and rebirth that players and GMs use it to tell!